Published on July 6th, 2013 | by Zach (beezn) Beason0
Deadpool The Game – The Review
Summary: While definitely a fun game, the gameplay itself is one of this games low pionts.
You shouldn’t expect that any game starring someone whose tagline is “The Merc With a Mouth” to be a lot of things; subtle, polite, safe for work. Especially safe for work. Heck, in the first 5 minutes of playing Deadpool asks his dog how licking his balls is working out for him. Deadpool, one of Marvel Comics’ most beloved and extremely irreverent characters, has made appearances in many video games over the years, most recently in Marvel Vs Capcom 3. Of all of Marvels lineup Deadpool is by far one of the least constrained by his reality, having multiple personalities that you talk to as well as full on delusions can have that effect on you.
High Moon Studios, who have established a great track record of staying true to and appealing to hardcore fans of the source material with their two non-movie related Transformers games, War For Cybertron and Fall of Cybertron, had their work cut out for them with Deadpool. The game opens on Wade “Deadpool” Wilson sitting bored in his apartment screening calls and watching bad television, this is actually a pretty familiar situation from the comics. He hears a call on his answering machine from High Moon Studios telling him that they have no interest in a video game about him. Deadpool then hits a large detonator, the room shakes and he gets a second call from them about how excited High Moon is about their new project together and that a script is on the way over for him to give a once over. Which he does with crayons.
Trying to explain just what Deadpool the character is is complex. You only really get to understand him by experiencing him. Throughout the game you’ll see that Deadpool really doesn’t take anything seriously, but it all seems to work out okay for him. Mostly due to his healing ability distilled from Wolverine and given to him by the Canadian government. Of course, that’s also what made him lose his mind and get scars all over his body, so it wasn’t entirely a no lose situation. Other Marvel characters make cameos all through the game, Wolverine, Cable, Psylocke, Rogue and Domino all make appearances and several have background cut scenes if you need an introduction to them.
If you’re a fan of Deadpool from the comics you might think that a video game starring him would have to be watered down. No company could keep all that makes Pool great as a character and still make it attractive to the uninitiated. You would be wrong. The game covers Deadpool’s friends, his history, it shows his crudeness and his self-aware fourth-wall-breaking that typifies how he is portrayed in the comics. This is in no small part due to the game’s script which was written by Daniel Way, who was the writer of the Deadpool comic for four years.
Here’s the Breakdown -
Deadpool is fun, but not purely because of how it plays. The gameplay itself is very reminiscent of Batman: Arkham City, chaining combos of two-button melee attacks with counters interspersed with both thrown weapons (BEAR TRAPS!) and gunplay. There are portions of the game that echo games from years past, such as a water slide section that harkens back to Sonic the Hedgehog 2. Combat can be awkward, especially in tight areas. The camera can get too close, blocking your view of other enemies. There are multiple weapons and weapon upgrades that you can buy with DP Points (yes, he makes a joke about that). There isn’t much to pull you back into replaying the game itself unfortunately aside from a single player challenge mode (effectively horde mode) based on areas from levels throughout the game. But on the plus side the game is priced less than most new titles for both consoles and PC.
Visually, it’s a pretty surprising game. After the first level ends with a large amount of explosions, aggressive face punching, and a well placed bounce house you run into a small section that becomes a top-down RPG a la The Legend of Zelda for all of about 15 seconds. Also, there is a scene where you are controlling Deadpool, he says he has an idea and just walks off. The next thing you hear is him telling you to hurry up and bring the camera with you which you have to manually do, this isn’t a cut scene. Another scene has you trying to control him while his head is on backwards and it reverses the controls. The camera transitions in these areas are very smooth and don’t happen with any frequency to become repetitive or annoying.
The audio is pretty average, the audio effects themselves seem to be of passing importance to the sound design when compared to the voice work provided by the ever present Nolan North. North reprises the role as Deadpool from MVC3, and while North does do a great Deadpool you can see that Pool seems stifled in his portrayal. This constraint is set in place by the writing or the acting, either way it makes Deadpool feel more like someone being told to act crazy and not someone who just is crazy. The one liners that Deadpool throws out during combat will be used over, and over, and over again. The cut scenes on the other hand have some of the funniest dialogue that you will have seen in a game since Sam and Max – Freelance Police.
That is What Real Crazy Sounds Like.
If you’re a fan of Deadpool at all you should buy this game, it’s tailor-made to you. If you weren’t a fan already, you should keep in mind that for every funny line or scene you will hear the same terrible joke at least 10 times. Considering the games limited replay value I would suggest purchasing it on Steam, that at least should make it less painful on your wallet. After following Deadpool around for upwards of 6 – 8 hours during a playthrough you may feel like you’re just watching an adult version of Calvin from Calvin and Hobbes with a garbage bag full of Halloween candy, and very homicidal tendencies do what comes naturally. Except for the more than occasional dick joke, you’d be right.
Deadpool is available for both Xbox and PS3 for $49.99, and via Steam for $39.99.